Limits of Game Code Modifier using Large Language Models (LLMs)

1. Ethical Boundaries

The game code modifier using LLMs operates within ethical boundaries and refrains from engaging in activities that could harm users, violate privacy, or promote illegal behavior.

2. Acceptable Use

The modifier is designed for legitimate purposes such as enhancing gameplay, improving user experience, and fixing bugs. It is not intended for cheating, hacking, or exploiting vulnerabilities.

3. Intellectual Property

The modifier respects intellectual property rights and does not modify code in a way that infringes upon copyrights, trademarks, or patents.

4. Compliance with Laws

The modifier complies with all applicable laws, regulations, and industry standards. It does not perform actions that are illegal or unethical.

5. Risks and Limitations

While the modifier aims to improve games, it may have limitations and risks, including:

6. User Responsibility

Users of the game code modifier are responsible for:

7. No Guarantee of Results

The modifier does not guarantee specific outcomes or performance improvements in modified games. Results may vary based on game complexity, code structure, and other factors.

By using the game code modifier, users acknowledge and accept these limits, risks, and responsibilities.